A word about specials and limits, They will not stop the clock, some limits especially may take time to perform, during this time your party might take a beating, they might all die because Kefka was busy getting Hugely Angry while Vicks was setting up for an all out shootathon. Kefka ----- Special: Hate Consits of a gage that fills up (like Cyans sword tech) Each giving you a different move here I will explain K's Hate special. It works alot like Cyan's Sword Tech, but better and evil. As the gage fills up, K's sprite becomes enraged, jumping around and stuff, this is just for fun and has nothing to do with Hate itself, When Hate reaches it's max, the bar will be stuck at 10, but the longer you let it linger, the more damage number 10 will do (it increases per second I guess) Limit Breaks: Swing - Kefka swings his mace around for a while, launches it into the enemy, retrevies it while kicking the enemy Crystalize - Turn an enemy into an abundance of Shards, in the crazy Kefka style Vicks ----- Special: Mtek Vicks will get in Mtek Armor, you have to upgrade the Mtek Armor in the Magitek shop for it to be effective. The Magitech shop upgrades it's inventory after every big event in the story. The magitech isn't very great when you first get it, it just has dual machine guns, but as the game goes on (Reletivly early for the first 3 or 4) you can Restore Mtek capabilities, of cource you pay a hefty fee, AND it only works for one of them. In addition to that, The Mteks have a frame that guy can upgrade often (This controls the Def and the HP of the Mtek, the Mteks HP is seperet from the chars, if it reaches 0 it needs to be repaired at the Mtek shop and is unusable till it is) In addition to that, Everytime the Mtek wins a battle, it has a chance of automaticly, invisably, upgrading it's Magic Attack +1 (Since many of it's attakcs are based on it) The Mtek will be treated as a seperet char in the Menu probly, you know, when you view V and W special you see all of it's stats. Limit Breaks: Mow Down - First limit break, Vicks hits all enemies with a machine gun, angerly Slash 'n' Shoot - Vicks strikes the oponent, jumps back while gunning Barricade - Vicks grabs an adjacent pary member, puts them infront of him, shoots madly while the member infront does a shock pose. Big Guns (Final) - Vicks brings out his Mtek Armor, hops out, fires at the enemy while the Mtek is on autofire, does heavy damage to all Wedge ----- Special: Mtek Wedge will get in Mtek Armor, you have to upgrade the Mtek Armor in the Magitek shop for it to be effective. The Magitech shop upgrades it's inventory after every big event in the story. The magitech isn't very great when you first get it, it just has dual machine guns, but as the game goes on (Reletivly early for the first 3 or 4) you can Restore Mtek capabilities, of cource you pay a hefty fee, AND it only works for one of them. In addition to that, The Mteks have a frame that guy can upgrade often (This controls the Def and the HP of the Mtek, the Mteks HP is seperet from the chars, if it reaches 0 it needs to be repaired at the Mtek shop and is unusable till it is) In addition to that, Everytime the Mtek wins a battle, it has a chance of automaticly, invisably, upgrading it's Magic Attack +1 (Since many of it's attakcs are based on it) The Mtek will be treated as a seperet char in the Menu probly, you know, when you view V and W special you see all of it's stats. Limit Breaks: Gaurd - The next enemy to use a non magicle attack get's that attack blocked, then gets counter attacked Beam Sword - You should know this one Vital Shot - Heavy Damage Piette ------ Special: Change - Piette can morph into the Gimms suit once that point is reached in the story. Once in Gimms suit Gimms Attack and Defence are increased highly. Limits: Jam Out - Piette will pull out an odd (and random) instrament, sometimes a Guitar, sometimes a giant horn, Arrows and maybe butons will appear over Piettes head, the more you get right without messing up, the more positive and negative status effects get dished out. Postivie to you party, Negative to the enemies/enemy. Also, Ultros hates Piette's Music. Green ----- Special: Guns - 'Green' has a complex system of Guns, You press certain butons to do certain attacks. Limit: TBA Black ----- Special: Jump - Black jumps to deal damage, there is an element of varyness applyed to the jumps cool rateing, and it's damage. Limit: TBA Valaria ------- Special Enchant - Valaria can combine any Magicle attack with her norm attack for 0 MP, example, using fire would give her fire elemental attack for the remainder of the battle, or till she changes. Limits: Lightning Stab - Hail of lightning hits an enemy area. Sephiroth --------- Masamune - A list of moves where you can choose wich one you want to use on wich monster, moves like Impale, and 4xcut Limits: Can't Think - TBA Magus ----- Shadow - Can use Shadow Magic, all the spells from CT and new ones if I can come up with any, are in his arsenel Limits: Howling wind - Enemies get blown away and injured Black wind - the sky gets dark and cloudy, enemies take Ultima type damage, that is, magic damage that's not elemental (that's also what shadow magic is) Ultros ------ Seafood Soup - A compilation of moves such as Tentacle and Ink, that are done randomly, Ultros as them all from the begining and they grow stronger as Ultros does Limits: Can't think - TBA Mr. Chupon ---------- Sneez - Sneez at any monster, have a chance of taking them out of the battle, however you lose their GP and exp at end of battle. Limits: Allergy Season - Chupon Sneezes on all, repedidly Greenman -------- Green Energy - Space man like powers Limits: Green Beam - A giant beam lands in the middle of the battlefeild, doing some damage and putting the party in the pincer position, also has a good chance of adding confuse to enemies. R-66I ----- Program 88-4 - R-66I can do the moves of any enemy that he has learned. in a controled manor, You can pick wich moves out of the list you want him to execute. Limits: Exploit - If the enemy has a weakness, doubles it Cid --- Can't think - TBA Limits: Can't think at all - TBA Zigfreid -------- HyperDrive - Same as Cyan but different set of moves Limits: Shrapnel - Throws bits of metal at all enemies Scavange - Searches the dirt for a random treasure, or money. Dead Leavs - The whole battle (exept sigfreid) goes into slow motion, Sigfreid then does 4 normal attacks and the weirdness ends. Lonewolf -------- Steal (self explanitory) Limits: Howl - Lone Wolfs stats increas greatly for the duration Full Moon - Lone Wolfs attack triples for the duration Visous Bite - Lone Wolf takes a bite out of an enemy having a steal HP type effect. Vargas ------ Blitz - The darkside of blitz, some new, maybe some old, with an angry touch Limits: Yell - Conufuses and scares enemies.